anyway.



thread: 2006-05-25 : System and character sole-ownership

On 2006-05-26, Valamir wrote:

Perhaps this is best saved for another thread, but I think the most interesting (i.e. for me) aspect that comes out of the notion of exploding the character is then to identify which aspects of the character must/should be controled by a player wishing to have an immersive experience of being that character.

I don't imagine that I'll get much push back in the idea that "control of character is assumed" springs from the same well as "metagame is bad"...namely that the former aids and the latter detracts from immersion which many folks believe to be a key source of their enjoyment for playing.

I've long held the belief that one can fully enjoy (at least I can) the sense of immersion in character even when the character is not fully my own and even when metagame mechanics and considerations are rampant; even though others suggest that any hint of either ruins the immersion.

Perhaps there is some utility into digging into the components of character to see which can be ceded to others and which cannot be if ability to immerse is a character goal.



 

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