anyway.



thread: 2006-05-30 : Game Game Rollcall

On 2006-06-04, Charles Perez wrote:

Charles Perez
Musashi
Entry (a retread)
Two
5-15 minutes
This game is designed to evoke a sword duel between samurai. Combat effectiveness is measured in dice of various sizes, which are lost as a combatant is cut.
(no link)



 

This makes NinJ go "Well, I'm certainly into this one."
I've wanted to do a two-combatant board game for a while. Maybe this is it!

This makes CEP go "You'll need dice. Lots of dice."
The dice are simultaneously your stance, your attack and your defense. If I get space on the web, I'll post the link.

This makes NinJ go "Dice? We got dice. We were called a "Goddamn hippie game design commune" on this very blog!"

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