On 2006-08-17, Meguey wrote:
Oh, Matt, that hits on a really weird experience at GenCon that I will have to write more about when I have thought it through a bit more. There was a ‘women gamers’ gathering, including Emily, Julie, myself, and 6 other women.
Emily and I were the only one’s there who had writen a game. It was remarkable how deeply these women were still defining themselves by the men in their groups (“Does your boyfriend try to kill off your characters, too?” “No, I never play women - I’m very male identified.” “No girly crying in the game, right?!”), and the three of us came away feeling dissappointed. There wasn’t any discussion of what it meant to be a woman gamer or game designer, or of what we saw as different goals in play if any, or anything. Weird.