anyway.



thread: 2006-09-27 : Fate in Agon

On 2006-09-27, Tom wrote:

Wait.

I read your post as saying that if there were no Fate points, then your game experience wouldn't be any different (or not much different) than if you played it with the Fate points.  The result is that your hero is completely at the mercy of Fate (i.e. the dice rolls).

If that's the case, then your last sentence could just as easily be re-written as:  "You play the game to find out how far your Hero can get before bad die rolls bring him down".  In that sense, it doesn't seem terribly revolutionary.  The same could be said for D&D.

or am I missing something?



 

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