thread: 2006-10-02 : Conflict resolution sans stakes
On 2006-10-04, V. Micheal Ryan wrote:
I'm feeling a little disconnect between what's being said and what I find important about randomness in games so I thought I'd chime in.
I like randomness when it takes me to unexpected places and makes me consider different options then what I had originally planned for a character or a game however I dont like randomness to determine who my character is or what he does.
Take games like Pendragon. I dont want a random dice roll determining that in this instance my lust score forces me to cheat on my wife. I want to make that decision.
I dont want games like Vampire where because of a random dice roll my character has to suck blood from whoever happens to be nearby. I want to decide whether I'm going to kill someone for my survival.
What I want randomness to do is provide me with interesting options I wouldnt have come up with on my own.
Not to make my character a villain without my consent, or a bit character.