anyway.



thread: 2006-10-02 : Conflict resolution sans stakes

On 2006-10-09, Mike Masters wrote:

Well, yes...
I know I'm being terribly dense here. But if the potential mortality or 'de-protagonization' of the charachters is what you desire for your game, how and in what sense can that not be achieved using task resolution?
For the uninitiated (that would be me) it would seem to be a simple matter of deciding: 'Henceforth player charachters are no longer immortal' and adjusting system (in the widest sense of the word) accordingly.
-M



 

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