thread: 2006-10-05 : Reward systems

On 2006-10-18, Roger wrote:

Note that Gamist play also is supported most strongly by Option Three.  I think Simulationist play might tend to kinda default to Option Two, but I'll need to give that a bit more thought.


This makes...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":