anyway.



thread: 2006-10-30 : Mechaton developments

On 2006-11-07, Vincent wrote:

Player A would have to seize two stations without losing anything, to tie the game. Or blow up two of B's mechs and seize one station. It's not a fight I'd choose, I think, but B's mechs have only 3-4 hit points apiece; maybe it's winnable.

Fight hard, A!



 

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