anyway.



thread: 2006-11-06 : Mechaton campaign battle plan

On 2006-11-07, NinJ wrote:

Ralph, that's a good idea. I think we should try it.

It sounds really error-prone, though, given the number of dice on a Mechaton table. A given mecha already has a blue die for a Current Defend, maybe a Yellow if it's been targeted, maybe a Purple if we use some sort of command flag thing, very likely another mecha or two in HtH, and then a die that we have to carefully not move. I dunno.

In practice, maybe it's no big whup.



 

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