anyway.



thread: 2006-11-06 : Mechaton campaign battle plan

On 2006-11-07, Valamir wrote:

Personally I don't see much difference between:
"Guns are the only things with two dice" and
"Guns and command attachments are the only things with two dice". But maybe that's just the grognard in me.

But you know what...here's an idea I like better.  There are no "command attachments".  You just designate a unit as a commander and he rolls purple dice INSTEAD of white dice.

Option #1:  The purple dice can replace any white dice on your side, but can't be used for yourself...making the command mech vulnerable and thus freely letting players choose to designate mechs as command if they choose

Option #2: The purple dice can replace any white dice on your side, and CAN be used for yourself...making purple dice inherently superior to white dice and requiring a limit.

A good limit might be "only during campaigns" with each side having a limited number of command mechs available that if destroyed are NOT replaceable during the campaign.

I'm liking that option #2 quite a bit actually.

IIRC there's also been some talk about Ace mechs getting extra white dice...Ace Commanders would be pretty nasty...and huge targets.



 

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