anyway.



thread: 2006-11-06 : Mechaton campaign battle plan

On 2006-11-09, NinJ wrote:

Re: extra dice for aces: That makes sense. One extra die for being an ace?

I'm comfortable using Yellows for command flags and stuff and I've done it before.

Re: Attacking the PM: I don't get it. Don't the Yellows dictate where he goes? Or do higher attack results do that, too? (both make sense to me).

Re: objective modifiers: Interesting. You'll always have to fight hardest for the stuff you want the most. Worldwide Jihad, here we come!



 

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