anyway.



thread: 2006-11-22 : Mechaton book for sale at last!

On 2006-11-22, Vincent wrote:

Other than layout, the new book's tighter edited and it includes a couple of new minor rules, like the one for blowing up cover and the one for giving a mech two weapons at the same range. Nothing of substance.

(The one for blowing up cover is: you know how when you've shot someone out of cover, you damage them on a 5 or 6, but when you've shot someone in cover, you damage them on a 6 only? The new rule is: you damage their cover on a 5. Damaging inert cover means breaking 3 bricks off of it, but what's awesomest is damaging their cover when they're hiding behind a mech. Unless it's one of yours.)

(The one for giving a mech two weapons at the same range is: it's allowed, and the second weapon gives a red d8 at that range, instead of more d6s. This rule is awesome for 2- and 3-turn demos, but I haven't tested it in real play, so beware.)

Also, if you bought the game at GenCon, and in fact I'm going to edit this in as a general announcement, if you bought the game at GenCon, email me for the current pdf.



 

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