thread: 2006-11-26 : Mechaton campaign: battle 2
On 2006-11-27, Vincent wrote:
Sweet and double sweet.
There are two ways it could go.
Way 1: the massive orbital is the special station - "massive" just means "roughly mech-sized" - and all of the table is space. Cover would be other satellites and asteroids and space stations and stuff. Or (yikes!) maybe there'd be little to no cover. We'd use vector movement everywhere.
Way 2: the massive orbital takes up a significant chunk of the table, close to half of it, and the special station is some key piece of the orbital. The master control keypad, maybe, where you program the orbital what to listen to and rebroadcast. Anyhow, cover on the space half of the table would be as above; cover on the orbital half would be the parts of the orbital you can hide behind - radar dishes, struts, control rooms, whatever. We'd use vector movement only on the space half of the table.
So which way? You choose!
Either way, when you're in space, you get only one white die, unless you have an in-space attachment. An in-space attachment doesn't give you any benefit on land, but it gives you back your second white die when you're in space.
If the whole table is space, it's easy, we'll probably all take our in-space attachments and there we go. If only half the table is space, though, we'll get to make decisions about which mechs to outfit for space and which to not. I'll say my strategic thoughts about this if you choose way 2.
We'll need to make vector markers distinctive to each of our mechs, so we can tell who's going where.
I made a batch of kickin-ass astronaut civilians the other day, by the way. They'll look good with our mechs using them for cover.
Oh and also, beyond the in-space attachments, do you have any restrictions for J's and my armies?