anyway.



thread: 2006-11-30 : Mechaton FAQ

On 2006-12-01, Dave wrote:

Re: Artillery mechs

We had a similar mech in our game the other night - the attacker had a guy with a double-barreled howitzer who basically sat on one of his own stations and wailed on me at range the whole game.

It seemed cool at first blush, but here's the thing: The game ended in a tie, and I think that mech is part of the reason why. Sure, it was rolling a goodly number of attack dice against whatever it wanted every turn, but when you compare it to the points his speedy little station-capturing mechs were grabbing or threatening? Not so effective, really. It could, over a couple of turns, with good dice rolling, cut my victory points down, but there was nothing it could do to get more points for him.

The attacker really has to go all-out for stations if he wants to win, and the defender is going to be doing most of his fighting at direct fire range anyway.



 

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