anyway.



thread: 2005-05-02 : Person vs. Protagonist

On 2005-05-03, Charles wrote:

Oh right, meant to add that for normal people, interesting normal situations, the major conflict is frequently "Do I step up? Do I dare to eat a peach? Shall I get married, shall I be good?" Not stepping up needs to be an interesting possibility, because it is what the protagonists keep doing until they finally (if they ever finally) step up.

I'm arguing that the "Do I step up?" question is much more important than the "Does it turn out well when I do" question, and that real people games (in particular) should support that. Come to think of it, MlwM (which I've still never played) seems to be all about "Do I step up?" (and ends when you finally absolutely do).



 

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