anyway.



thread: 2005-05-03 : Creating Theme

On 2005-05-03, Ben Lehman wrote:

It strikes me that there are at least two ways to build a consensus about any of these issues- either everyone works cooperatively to find something that will be acceptable to all, or some authority decides unilaterally.

Hi.

This is exactly what we have system for!  So we don't need to slowly and painfully build a group consensus about what the game is "about," and the poor GM isn't left high and dry trying to guess.

I'm going to reccommend that you check out two games:

Sorcerer (check out the Kicker mechanic)
Riddle of Steel  Just the first book, not the supplements (check out the Spiritual Attribute mechanic)

Once you have purchased and read these games:  See how these mechanics tell the GM exactly what is going on with that character, and what to do about it?

yrs—
—Ben



 

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