anyway.



thread: 2005-05-03 : Creating Theme

On 2005-05-03, Judd wrote:

I'm not sure the issue can be decided on before the game starts and stay static.  It shifts, becomes something different and in the end the moral isn't where you thought or even where you wanted it to be.

I think the best games start with a theme and take it to a place no one was fully expecting.  That's the beauty of it all, not knowing where it is going to go or what the answer is going to be.

Luke's con scenarios, The Gift and Poisonous Ambition are really good at examining fantasy tropes in that way, not sure what the answers are but asking:

Why don't Elves and Dwarves get along?

&

Why don't Orcs rule the world?

This is a great article, Vincent.  Thanks.  My wheels are turning.



 

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