anyway.



thread: 2005-05-03 : Creating Theme

On 2005-05-08, KingstonC wrote:

Getting A+B is a cop out when the player buys into the A+B paradigm, but gets A+B anyway. A+B is not a cop out when you create a different conflict (X or Y) one where X is "I can have A or B but not both" and Y is "A or B but not both is a false dychotomy" and the player chooses B.

The presence of a hard choice doesn't change, but what the hard choice is about does.



 

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