anyway.



thread: 2006-11-30 : Mechaton FAQ

On 2007-07-29, Michael S. Miller wrote:

In the interest of keeping all these things in one place, here are some questions that came up while running Mechaton at DexCon last weekend. I've added the rulings I made at the table, as well:

1) Can you transfer an attachment from one mech to another in the middle of combat?

One player's mech got all four attachments blown off in the first round, so he asked about this. I had him forfeit any attack the next round and walk next to his other mech. He transferred over a coms pack and started spotting people. Helped blow my guy away—there's gratitude for you!

2) If Mike's guy puts a spot on Thor's guy, can only Mike's other guys use the spot, or can any other players use it?

I think it should be anyone, particularly in the short game where all players have only 2 mechs. It's fun to make someone else a big juicy target.

3) Do defense dice "bottom out" at 1, or is putting a "1" into defense just the same as putting in no die at all?

This is probably obvious to all, I just feel that a die should always be worth something, particularly when your down to just your whites. But maybe that's because I roll so many 1s ...



 

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