thread: 2007-12-13 : Mechaton rules questions?
On 2008-08-29, Uriel wrote:
I agree wholeheartedly with Joshua's point of how to figure out new fun rules for Mechaton. About half the rules I've tested just added complexity without adding fun. The changes I kept increased my personal fun, but I know my fun is not the same as your fun. So I understand that Vincent doesn't want us to pester him with rule tweaks.