anyway.



thread: 2009-07-15 : Abstract Actions in Rock of Tahamaat

On 2009-07-16, Vincent wrote:

Roger: Say more about that?

Bwian: First, yep, right on.

Second, I dunno. Usually some prompting from the GM, or a quick group conversation about how one climbs a social ladder, will solve it. After all, you have to create fiction that convinces only the tiny audience of you and your friends, you don't have to worry about any outside standards of plausibility.

Free play: you could go whole sessions in free play, sure. It's not likely in Rock of Tahamaat - I set the game up on purpose so that, soon or now, somebody's going to take action that'll bring her into conflict or expose her to danger.

Worth pointing out, maybe, that the rules say "GM, when you judge that a character's undertaking action that would bring her into conflict or expose her to danger, go to resolution," they DON'T say "GM, when you judge that a character's undertaking action that would bring her into conflict or expose her to danger, you can choose whether to go to resolution." A GM who sees a conflicting or dangerous action, but decides to free play it anyway, is breaking the rules.



 

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