anyway.



thread: 2009-07-15 : Abstract Actions in Rock of Tahamaat

On 2009-07-17, Carsten wrote:

I don't think that "conflict resolution" is about the why or beliefs or reasons. It its merely another timeframe
or about generating interpretation resources for adjucating the outcomes of tactics or strategies rather than
persona actions.
To use the terminolgy used here you could say that:
a) IIEE repeats itself in a fractal manner across differnt scales
b) if an intent is to vague for the current resolution mechanics, you use a recursive "divide and conquer"    method to arrive at the level/scale of the available mechanics

if the conflict is resolved in some way or another, there no need for Iana to feel an effect on her whys/beliefs/reasons)



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":