thread: 2007-12-13 : Mechaton rules questions?
On 2010-04-03, Joshua A.C. Newman wrote:
This was asked a really long time ago, and I don't know why I'm wandering around Vincent's website answering people's months-old questions, but I'm'a doin' it anyway!
Nova3k, we tried playing it that way and we lost track all the time. Plus, it removes much of the advantage of designing a mecha to have good initiative, such as when two are designed to work as a team.