anyway.



thread: 2010-06-28 : Itchy pants

On 2010-06-29, Vincent wrote:

Paul T: Good question! In Apocalypse World terms:

- Storming the Wizard's Tower's GM shares one and a half agendas with Apocalypse World's MC. ("Make StWT-world seem real" and half of "Play to find out what happens.")

- Storming the Wizard's Tower's GM's always say is the same as Apocalypse World's MC's.

- I haven't looked through the principles, but I'd guess them to be better than 50% in common. In accordance with Carrie B.'s rule, I'll say three fifths in common.

So that's some significant differences in fundamental duties. The game might sometimes be very similar in style and tone, sometimes very different, but it's the structural difference I'm excited about.



 

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