anyway.



thread: 2011-05-20 : Also...

On 2011-05-23, Vincent wrote:

Jesse Schell says in The Art of Game Design that what makes game design so stupid difficult is the fact that the experiences we game designers are trying to give our audiences are very, very far removed from the medium and material we work with. We're trying to create an experience of moral danger, for instance, and what we're trying to create it with is 3x5 cards and 6-sided dice. Of course it's stupid difficult!

That seems pretty true.



 

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