anyway.



thread: 2011-07-06 : I <3 the OSR...

On 2011-07-12, David Berg wrote:

Agreed; if you're new to OSR, you can't get it by reading any single text (thought that primer is a great intro to the mindset).

What I'm wondering is, if you already know OSR cold, who's out there working on extensive GM support for it in the form of game design?

A lot of OSR designers are actually not interested in that!  I can name a bunch of upcoming games that worked really hard on characters and advancement and left moment-to-moment GMing unaddressed.



 

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