thread: 2011-07-12 : Just 3 Insights?

On 2011-07-17, Paul T. wrote:


"Naming" levels of Hx, changing the name as it "wraps around"... that has some potential.

Is there a general term that would work for all characters? Because Hx can "mean" a lot of different things: sometimes it's trust, sometimes it's distrust, etc.

Maybe just letting the players name it themselves would work best.


This makes...
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