anyway.



thread: 2012-06-12 : Color and Currency!

On 2012-06-16, David Berg wrote:

Oh, interesting stuff, Tim.  I'd been looking at unreliable currency and moments of judgment as the downsides of treating immediate fictional situations seriously.  "Does this rule apply now?" seems to be a great bugaboo of RPG play.  Seeing you look at it as a creative opportunity and challenge is neat.  I wonder... is the design-relevant question "When is such judgment fun, and when is it a pain in the ass?"?



 

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