anyway.



thread: 2012-12-27 : Positioning: the Okay Cycle

On 2012-12-28, Jim D. wrote:

I dig this a lot.  One question, though, regarding "okay cycle" as "reward cycle":  are we talking about, here, whether the "okay cycle" is a reward cycle inherent in itself (that is, "roleplaying is fun!"), or in the confines of (and I may be confusing the terms "reward cycle" with "advancement" here) the GM making assumptions about your guy's effectiveness which change over time?  (That is, "watching my guy be awesome / get better at things so his effectiveness isn't challenged in play is fun!")



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":