thread: 2012-12-27 : Positioning: the Okay Cycle
On 2013-01-08, David Berg wrote:
Vincent, sounds good. I can certainly spot how putting "retire to safety" on the Advances list will put that on the map for some players, and how it lends a real-world "officialness" and permanence to a fictional state that might otherwise be transitory. Checking off the box is the difference between "and things looked fairly stable" vs "and things looked fairly stable—for now!"
I also see how the cycle of Play More -> Roll Highlighted Stats -> Earn Advances -> Get Better at Stuff predicts a positive trajectory, leading to things like safe retirement (though in theory a Front's countdown clock might exert a competing pressure).
Is that what you're talking about? If so, how does the fictional positioning Overton Window factor in? If you can muster an AW example of a design intent, a rule, and the group's role in the long-term positioning change, I think that'd help clarify this (for me, anyway).
If this is off-topic, no sweat, I'll save it for a future discussion.