anyway.



thread: 2014-02-03 : Some Basic Rules (vii)

On 2014-02-06, Gordon wrote:

Or (thought I posted this right after the last, but obviously not) using "I'm like a modern-day Robin Hood": a drug dealer and a shady finance guy might both have that, with about the same overall support-rarity, but I think the drug dealer is gonna be more controversial.

hmmm - looking at it, I may be adding an endorse-with-joy->apathy->passionately-object scale to "controversy" that also doesn't need to be there, so - if I take that out, I can see controversy as pretty fully equivalent to commonality. I guess the details of the design vision would determine what's appropriate.

i.e., let's say the drug dealer and the shady finance guy both get a majority opposition. That one is mostly "no way dude, but whatever" and the other more like "helzNO, you foul corrupting influence!" may not be where the design really wants my attention.

(Note: I also find it interesting that which character gets more of which reaction may vary by individual/community details, but again - may not matter for the game design)



 

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