2014-02-03 : Some Basic Rules (vii)
A commitment is a belief, ideal, reputation, or slogan that your character holds, and shares with others. Here are some examples: "I'm like a modern-day Robin Hood." "Gondor needs no king." "We have it in our power to begin the world over again." "We don't want your racist war." "I'm the best pokemon trainer in the Jewel Islands!"*
The game world is rated for each commitment:
-2 Utterly marginal, strongly opposed.
-1 Minority, disdained, contested.
0 Widespread but controversial.
+1 Majority, safe.
+2 Assumed wisdom, held incontrovertible.
Check your modules to find out which commitments are in play and how they're rated.
There are 4 kinds of experience points:
As you play, whenever you're in the midst of an ordeal, count it as an ordeal experience point. Whenever you triumph, count it as a triumph experience point. Whenever significant time has passed, count it as a time experience point. And whenever you have witnesses, count them as a witness experience point.
Changing your own Commitments
If you have 1 ordeal experience point and 1 time experience point, you can spend them to change one of your own commitments. Rewrite or replace it.
Changing the world
If you have 1 triumph experience point, 1 time experience point, and 1 witness experience point, you can spend them to add 1 to the world's rating of a commitment you hold.
If you have 1 triumph experience point, 1 time experience point, and 1 witness experience point, you can spend them to subtract 1 from the world's rating of a commitment you oppose.
Your modules, equipment and tags might change the kinds of experience points you collect and/or how you can spend them, so be sure to check them.
More to come. All subject to change.
1. On 2014-02-03, Vincent said:
CB go "Underground?"
GcL go "http://en.wikipedia.org/wiki/Underground_(role-playing_game)"
CB go "Thanks!"
2. On 2014-02-03, Robert said:
3. On 2014-02-03, Gordon said:
4. On 2014-02-04, Vincent said:
5. On 2014-02-04, Gordon said:
6. On 2014-02-06, Gordon said:
7. On 2014-02-07, Vincent said:
GcL go "Could be aggregate rather than individual"*
*click in for more
8. On 2014-02-08, Josh W said:
9. On 2014-02-10, Vincent said: