thread: 2014-01-21 : Some Basic Rules (vi)
On 2014-02-10, Vincent wrote:
Oh I've been meaning to add this for a week now:
Most everybody has 4 hit points.
In unarmed fights, the effect of a blow is 1 lost hp.
In armed fights, the effect of a blow is usually 1d6 lost hp.
At 0 hp, you have to choose:
- You've taken life-threatening wounds, but you're still capable of action.
- You're out of action, but your wounds aren't life-threatening.
At negative hp, you're dead.
This means that unarmed fights will usually end when somebody's roll is so low they admit defeat and ditch out, but armed fights will usually end bloodily.