anyway.



thread: 2014-04-14 : Getting Your Game Played and Talked About

On 2014-04-14, Vincent wrote:

Paul: I like to make oblique, contrary, and sometimes bizarre claims about my games, like "Poison'd is my best-designed game," "the idea that Apocalypse World is a conservative game is a pitch for the rubes," or "my guess is that at most 15% of you will actually like this game."

I guess my hope is that it'll bug someone enough that they'll take a closer look? I'd be surprised if it works all that often, maybe ever, but I sure do like to do it.



 

This makes VB go "But true!"
I don't lie about my games. The fact that conventional wisdom is so reliably wrong means that I can almost always make contrary claims that are nevertheless true.

This makes JC go "Like how Murderous Ghosts is supposedly powered by the Apocalypse?"
'cause I still don't buy it.

This makes VB go "That's a bizarre thing to not buy!"
Murderous Ghosts has two obvious parents, Apocalypse World and Lost Worlds.

This makes JC go "I think it's because"
I'm looking at surface level features and you're looking at underlying, less concrete stuff.

This makes...
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