thread: 2014-07-23 : The Trouble with RPGs
On 2014-07-24, PaulCzege wrote:
In My Life with Master the object is to destroy the Master. You might not be able to do it because another player might get to it first.
In My Life with Master the object is to learn the workings of dysfunctional, controlling relationships. You might not be able to do it because who takes the themes and life lessons in RPGs seriously?
In My Life with Master the object is to discover aspects of creative collaboration in roleplaying that aren't a part of traditional RPGs. You might not be able to do it though because it's hard to set aside years of efforts to master traditonal aspects of RPGs for some unknown goofball's different ideas.
What ambitious RPG has just one object?
This makes PC go ""multiple simultaneous objects""
Ah, I see your "multiple simultaneous objects" comment on the other post now. So, if you allow for multiple simultaneous objects, how do you avoid the slippery slope to every player being allowed a subjectively different idea of what the game's object is?