thread: 2014-07-24 : The Trouble with RPGs (ii)

On 2014-07-24, PaulCzege wrote:

I'll have you know that I did it right in The Clay That Woke. The object has no direct connection to the character mechanics.


This makes GcL go "But indirect - is that important?"
I'm thinking complete disconnect isn't possible, and direct is often awful, but what else IS important about the connection between object and (e.g.) character mechanics? hmm.

This makes PL go "indirect"
I would say that in The Clay That Woke the connection is indirect.

This makes GcL go "What kind of indirect probably matters"
... is I guess what I was grasping at. That is, the devil's in the details.

This makes...
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