thread: 2017-07-25 : #rpgtheoryJuly: Violence In My Games
On 2017-07-27, DWeird wrote:
So glad you wrote this.
I am very much interested in emotional violence in roleplaying games. Say you wanted to make a game *about* that sort of stuff, and what it can do to a person. It seems like there's a degree to which wanting other people to have a genuine experience of this would have to involve hurting them, which is not something I want to do to my friends.
Am I wrong somewhere? How do you deal with this?
This makes AD go "MLWM is there canonical example"
and it kind of hurt me