anyway.



thread: 2005-09-14 : Ars Magica Ripoff Suggestions

On 2005-10-14, Vincent wrote:

Up in the fishbowl, MB (but not, I believe, my MB) said this:

Just a question: what type of 'playing quanta' you think this game will have? I'm thinking about something like DitV 'towns': one town=one session, more or less. What about solving the multiple charatcer problem by limiting in some way the choice of characters at the start of the session/quantum?

And I'm thinking that might turn out to be the most satisfying answer.

Anything requiring a break with "my resources as a player are linked to my character" will mean too much redesigning, I think.



 

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