2005-09-14 : Ars Magica Ripoff Suggestions
I've asked you all for suggestions, in a fishbowl post! How dumb was that.
Here's the problem: the problem.
Here are your fishbowl replies:
cm go ""around, maybe...""
could you restrict/modify the underwriting procedure to avoid this?
VB go "not really."
The problem's not underwriting multiple characters, it's owning 'em.
XP go "Augment?"
PC group rules more like follower rules in HQ? With one PC as the leader, the others augment with their highest applicable trait?
Sben go "Ownership"
I haven't seen ownership explained very thoroughly; you imply it's something like "sole right to portray". Could a player loan one of the characters she owns? (I don't have a "mechanical" suggestion yet.)
TA go "Decouple the PCs from the resource pool"
So each player gets their complicated resource pool, but each character imposes restrictions on how the Player is able to utilize that pool of resources. If you end up with two PCs you control on opposite sides of the conflict then you reference each of their limitations to give a final accounting of how the player can use their one pool. Is this making sense?
VB go "yeah..."
That's what to do, all right. But, man, hard.
TA go "It's never easy..."
But I think that big pool becomes all meta stuff. It's like a 10000ft view of the game, and it's all stuff the player wants, maybe in different categories. I think I have an example forming, but it's long. Should it go here?
pb go "Covenant Stats"
I think we need to go back to old ArM covent generation: What have we got? Vis sources. Library Scores. Number of Grogs. Quality of Armaments. Size of Building. Other mundane resources. And have, not limitations, but i) Traits in excess of communal resources. ii) Abilities which control how much you can take from the communal pool. How cool would it be if there were dice rolled for, say Magic Resources, Library, Grogs, and Covenfolk, and the players took turns (and used some resource) to take dice from the communal pool and use them against each other.
And that's where we are now.
1. On 2005-09-14, Eric Provost said:
2. On 2005-09-14, Eric Provost said:
3. On 2005-09-14, Vincent said:
4. On 2005-09-14, Piers Brown said:
5. On 2005-09-14, Paul Czege said:
6. On 2005-09-15, Tim Alexander said:
7. On 2005-09-25, Ben Lehman said:
8. On 2005-09-26, Meguey said:
9. On 2005-10-14, Vincent said: