thread: 2005-10-17 : Confronting the Reality
On 2005-10-17, Vincent wrote:
Nah.
What's easy is failing to design an rpg.
Designing a crap rpg is just as hard as designing a good one, if you're actually designing the crap.
thread: 2005-10-17 : Confronting the Reality
On 2005-10-17, Vincent wrote:
Nah.
What's easy is failing to design an rpg.
Designing a crap rpg is just as hard as designing a good one, if you're actually designing the crap.