anyway.



thread: 2005-04-04 : Participant vs. Author?

On 2005-04-04, Emily Care wrote:

You can look at what the rules do among the players, and you can look at what the rules do to the fictional events in the game. You can examine the rules for their role in mediating participation, their procedural content, and you can examine them for their role in constructing the game's fiction, their imaginative content.
Thanks, Vincent, I think that makes it crystal clear. This is a great way to analyze rules & techniques.

An example I'd think of would be how our (eventual) use of the scene framing rules in PtA helped us more easily author by clearing up the problems we had with coordinating our participation.



 

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