anyway.



thread: 2006-05-12 : A quick Mechaton thought

On 2006-05-17, Ninja Monkey J wrote:

So if I've got 12 little bugs that each have only Whites and maybe a Big Missile or two among them, and you have 5 mecha, I've gotta do all my capturing and destroying in six turns.

I want to try a game with this disparity some time. Like, lots of guys on the field.

I propose that the number of points each player starts with be a function of both number of mecha and number of dice.

See, I want the swarm strategy to be viable. In fact, I want lots of low-impact stuff on the field for blowupping purposes.



 

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