anyway.



thread: 2006-06-15 : The who and why of the owe list

On 2006-06-19, Vincent wrote:

We've been playing the game, and a couple weeks ago was my first time as a player, not as a GM. My character was the ghost of a long-dead soldier; my interests were to prevent people from dying and to secure an advantageous rebirth for myself.

I put my d10 and my d12 into the same stat, assigned that stat to pretty much everything I figured I'd be doing, and I went to town.

I DOMINATED the session. Nobody did much of anything but deal with the problem of the ghost. I possessed all the principles, ran roughshod over their interests, and would up right where I wanted to be.

...But I never went onto the owe list, because I never rolled against better dice. The one time I rolled against better dice, it was because I'd made a misstep, and I rolled against WAY better dice, and I got smacked down, quite appropriately.

So my ghost prevented (practically all) the impending bloodshed, and secured an advantageous rebirth, and ... the end. That character need never appear again. All the other characters, battered a bit by this furious ghost, get the chance to learn and reflect and develop. My guy, nope, he did his thing and that was it.



 

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