thread: 2006-07-03 : Mechaton rules
On 2006-07-11, Sydney Freedberg wrote:
Well, Mechaton isn't science fiction by that standard, either. But it is shaping up to be a darned good game and, equally important to obsessives like myself, reasonably plausible militarily. (As opposed to Battletech, which is fun for a while but which doesn't seem to have much for light mechs to do when heavies are on the field, let alone Warhammer, which seems to boil down to amped-up uberheroes annihilating everyone else).
Anyway, your mech's one-die yellow attachment can be a micro-drone dispenser-controller as easily as a big targeting scope. "The game mechanics are the same, you just describe the effect differently"—heck, haven't roleplayers been doing this since CHAMPIONS?