2005-11-29 : Fair Game, also A Big Deal For Me
I haven't announced this here before, so for those of you who haven't found it yourselves, Meg and Emily have a shared blog about roleplaying, ritual, and life: Fair Game. It's very good, as you'll see when you click through. (You may also recognize their blogging software, foibles and all.)
My nutshell take goes like this: we went into the game six years ago to find out what we could do, as collaborative roleplayers. We found out, and it was a whole lot of awesomeness, and it contributed to the world's understanding of roleplaying, if you can even credit such a thing. But in the last two or three years we also found out what we couldn't do, and it was a whole lot of awesomeness we were missing out on.
We've also changed from players to designers. I don't think it's a coincidence that the end of our game comes just as Meg's bringing her first game design into a playtestable state.
1. On 2005-11-29, Ron Edwards said:
2. On 2005-11-29, Vincent said:
3. On 2005-11-29, Meguey said:
4. On 2005-11-29, Ron Edwards said:
5. On 2005-11-30, Emily said:
6. On 2005-12-05, Adam Dray said: