2007-05-23 : Mechaton Campaign: Tarkut City battle 3
Communication Transcript: Minister of Glorious Prevailance and CUKR Strike Team One Chief
08:11:24.5574 secure channel open
encryption IFJK115442kdiiRUU
CUKR1: beg to report
MoGP: go
CUKR1: per standard procedure, conducted midnight raid on [CENSORED]
CUKR1: established position at target's residence
CUKR1: awaited opportunity
CUKR1: available intelligence did not suggest the rasili bodyguard presence we encountered
CUKR1: nor the significant pakt force who also appeared
MoGP: pakt?
CUKR1: yes sir. 6 ptimanya
CUKR1: 3 with known profiles - believed to operate out of [CENSORED]
MoGP: the passes must have finally opened
MoGP: in spring, when the thaw finally comes to the passes above tarkut
MoGP: and the young pakt men sit on the rocks
MoGP: and watch the he-goats buck and hump
MoGP: and the fancies of their hearts turn to war
CUKR1: as sir says
MoGP: and goat humping
CUKR1:
CUKR1: very droll sir
MoGP: continue
CUKR1: 2 of 3 unknown ptimanya signal profiles suggest [CENSORED]
CUKR1: but our broadspec jamming atsite makes that uncertain
MoGP: understood
MoGP: forward signal profiles to [CENSORED] for analysis
MoGP: continue
CUKR1: fighting intense
CUKR1: ccfc [CENSORED] acted rapidly to secure target
CUKR1: held target under intense attack
CUKR1: recommend him for commendation - dedicated pursual of duty under fire
MoGP: posthum?
CUKR1: no sir
CUKR1: ccfc [CENSORED] is alive, recovering well
MoGP: good news for his widow, eh?
CUKR1: droll sir
MoGP: we used to say that in the service
MoGP: we did cut loose
CUKR1: yes sir
CUKR1: the rasili bodyguard abandoned target to us readily
CUKR1: but the pakt wanted him
CUKR1: applied substantial resources and fire to taking him from us
CUKR1: it was only luck kept him in our hands
MoGP1: luck and ccfc [CENSORED]'s dedicated pursual of duty under fire, did you say?
CUKR1: as sir says
CUKR1: beg to add, sir
CUKR1: broadspec jamming atsite is good under most circumstances but
CUKR1: created some confusion last night
MoGP: yes?
CUKR1: ccsc [CENSORED] may have apprehended known pakt terrorist cleric [CENSORED]
MoGP: good news!
CUKR1: but released him
CUKR1: to protect our jamming emplacement from rasili investigation
CUKR1: which he failed to do nonetheless
MoGP: bad news for his widow, then
CUKR1: no sir, ccsc [CENSORED] is unhurt
CUKR1: oh
CUKR1:
MoGP: never mind, chief
MoGP: continue
CUKR1: overall a strong operation
CUKR1: no casualties
CUKR1: only 1 cukr down
CUKR1: several damaged but repairable - full report attached
CUKR1: note also item re: food vendor, unknown significance
MoGP: i've just received it
MoGP: no surveillance images?
CUKR1: no sir
CUKR1: broadspec jamming, sir
MoGP: oh yes
MoGP: and the target?
CUKR1: we are holding target in custody now
MoGP: do you suppose that he knows why the pakt were so intent on him?
CUKR1: i suppose that he does, sir
CUKR1: we will have him available for questioning at your convenience
CUKR1: expect him to be
CUKR1: communicative
MoGP: ha
MoGP: very good
CUKR1: report concludes
MoGP: well done, chief. congratulations
CUKR1: thank you sir
MoGP: communication concludes
channel closed
Transcript ends
After the battle:
Joshua, the Paktalist terrorists
+28 points, for a current sum of 96
society & conscience: 96 x 3 = 288
economy & jobs: 96 x 1 = 96
security & law enforcement: 96 x 1 = 96
Emily, the Rasili opressors
+42 points, for a current sum of 108
society & conscience: 108 x 2 = 216
economy & jobs: 108 x 2 = 216
security & law enforcement: 108 x 2 = 216
Me, the good and rightful provisional government of Tarkut
+27 points, for a current sum of 67
+1 to security & law enforcement, for a multiplier of x3
society & conscience: 67 x 3 = 201
economy & jobs: 67 x 1 = 67
security & law enforcement: 67 x 3 = 201
I didn't get any photos! But J did. I hope he posts them soon, even though no doubt the words he posts with them will all be filthy propaganda and lies.
1. On 2007-05-24, anon. said:
Go Emily!
And huzzah for Ministers who don't have to cry themselves to sleep!
And huzzah for Pakatalis who fight for the honor of their goats!
later
Tom
2. On 2007-05-24, James_Nostack said:
Also, huzzah for robot stompy death machines. How I have missed them!
3. On 2007-05-25, NinJ said:
A post is forthcoming. Stupid grownup stuff!
4. On 2007-05-25, Robby said:
Ah. This is something I will have to try out when I get back home
Definite fun
5. On 2007-05-25, JCunkle said:
This reminds me, a friend recently played a very interesting way...
He made a very large mobile-tank mech. Think "Ghost in the Shell".
He gave each of it's four legs two white dice, one green die, two blue, and one red HtH/Direct. He Gave the central cockpit two white, one green (so it could keep up), one blue, and red 2d6,d8 direct fire.
He could only move the mech as far as the model allowed each leg to move on it's turn, without moving the rest of the model. It was very intimidating to have this giant mech contantly moving and firing.
It was also hard for him to move the stupid thing, so he's working on a better design.
6. On 2007-05-25, JCunkle said:
This reminds me, a friend recently played a very interesting way...
He made a very large mobile-tank mech. Think "Ghost in the Shell".
He gave each of it's four legs two white dice, one green die, two blue, and one red HtH/Direct. He Gave the central cockpit two white, one green (so it could keep up), one blue, and red 2d6,d8 direct fire.
He could only move the mech as far as the model allowed each leg to move on it's turn, without moving the rest of the model. It was very intimidating to have this giant mech contantly moving and firing.
It was also hard for him to move the stupid thing, so he's working on a better design.
7. On 2007-05-26, NinJ said:
Vincent and I discussed this at one point. It's actually a terrible disadvantage, since your movement ??? so critical in the game ??? is choked by your slowest leg and latest initiative.
I like the OGRE option, too, but we need to figure out how to make it work satisfyingly.
8. On 2007-05-26, NinJ said:
Also, pics?
9. On 2007-08-13, dmq said:
just wondering: how many inches is a hex?
just for clarification: the 3 ranges are Hth, direct fire, and artillery. how many hexes are each?
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