2015-04-02 : Four Years' Abandoned Games
I was tidying up my archives here, and I thought it might be fun to show you what it looks like inside my notebook, as it were.
Since Apocalypse World, I've finished and published 4 games:
Spin the Beetle.
The Sundered Land.
And I've started and abandoned or stalled out on 32:
22 Spells. Parts of this game survive in Freebooting Venus.
*AW:Dark Age. Which may yet see completion.
Bedlam Beautiful. An appalling game.
*Can You Save Your Boyfriend From the Cannibals? A trauma game.
Chipset. Fun and lively SF. "Homicide is deprecated."
Dead & Kicking. Another game about saving your boyfriend from cannibals, but not a trauma game.
*The Dragon. A trauma game.
*Dropship Eden. A trauma game.
Drowning. A single-character adventure game.
*Earth2 (with Tovey Baker). A tabletop rpg in a side-scrolling world.
The Ecclesium. Grappling with Ars Magica, as always.
The Forbidden World. Blood and sorcery.
Freebooting Hell. Planetary exploration SF.
Freebooting the Kaliste. The early career of Rock of Tahamaat.
The Ghost Engine. Sulphurpunk mecha roleplaying.
Hungry. After Hungry, Desperate and Alone.
*Into Darkness. Becoming a monster by fighting monsters.
*Knife and Candle (with John Harper and Failbetter Games).
The Labyrinth of Doors. Still grappling with Ars Magica.
The Last Good Night. The Mist, Cloverfield, War of the Worlds.
The Last Possible Future. Near-future SF in the death grip of the present.
Last Hour. One of the characters is having a nightmare.
A Prince of Harashad. Parts of this game survive in Freebooting Venus too.
*Quest of Doom / The Dead King's Quest. A secretly brilliant game I should really finish.
Rage of Kings. AKA The Impotent Rage of Idiot-kings. A precursor to AW:Dark Age.
Skin Jobs. Obviously Bladerunner-esque.
Swords in Darkness. Hellboy-esque. Rendered unnecessary by Monster of the Week.
*Untitled Swashbuckling Romance Game. The best thing I've ever undertaken to create, as yet unfinished.
VIVID. A generic system.
Vulture Crew. Spaceship adventure SF.
War Pit Uprising. The still earlier career of Rock of Tahamaat.
World of Aahm. Kids' magical adventure.
I've playtested all the games marked with *. Some got just a quick try at the dining room table, but others got many sessions, and a couple of them got a public or semi-public playtest release.
Oh and lest I fail to mention it, I'm currently working on just 3 games:
The Sea Throne.
1. On 2015-04-02, Weeks said:
2. On 2015-04-02, Vincent said:
3. On 2015-04-02, Marhault said:
4. On 2015-04-02, Ben Lehman said:
5. On 2015-04-02, Davide said:
6. On 2015-04-02, anna said:
7. On 2015-04-02, Jesse Burneko said:
8. On 2015-04-03, Moreno R. said:
9. On 2015-04-03, Nicolas said:
10. On 2015-04-03, Skavenloft said:
11. On 2015-04-03, PaulCzege said:
12. On 2015-04-06, jackie said:
13. On 2015-04-06, Vincent said:
JB go "I really hope that's a very personal definition of "almost there.""
14. On 2015-04-06, Vincent said:
SDM go "Sounds fun to me too!"
AD go "Can we get this as a short film?"*
*click in for more