2016-05-31 : Fallen London Again
5 years later, I've taken to playing Fallen London again! I'm bored of hunting rats but indifferent to hunting sorrow-spiders. I'm brazenly* courting devils. I just had my first sojourn in the Tomb-colonies to amend my scandalous reputation.
Anybody else playing, again, or still?
* If you will.
1. On 2016-05-31, Ed Heil said:
The release of the iOS version tempted me back. Advertising on The Allusionist podcast alerted me of it.
Started a new character since I hadn't played since about 2011.
My proudest achievement so far is romancing the Barbed Wit at the Shuttered Palace. I have a weakness for Barbed Wits.
2. On 2016-05-31, Kit said:
I'm playing Sunless Sea, which is the same people, similar space, but not browser-based, and at sea, which I love.
3. On 2016-06-01, Gregor said:
I played Sunless Sea for a while, too. I immediatelly fell in love with the setting and fiction all over again but I got bored with it almost as quickly. Hard to say why.
4. On 2016-06-01, Vincent said:
I'm enjoying thinking about how Fallen London tricks my mind into building a narrative out of isolated touchpoints.
5. On 2016-06-01, Jesse said:
Yes. I started fresh when the iOS version came out. Although, I feel like I'm not making progress. My Ambition appears to have disappeared and I'm kind of stuck in cycles of doing the same thing over and over.
6. On 2016-06-02, Vincent said:
The short story writing minigame is hilarious.
7. On 2016-06-05, Eli said:
In a similar vein, I'd highly recommend 80 days. Evocative and economical writing, clever game design. I'm still chewing on exactly what makes the mechanics successful, but the way the game uses a physical map to represent branching paths helps to mitigate some of the inherent tension between interactive fiction and nonlinear/open-world play. It works quite well!
This makes...
JMc go "I second that."
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