Apocalypse World: Landfall Marine

Landfall Marine
AW2E: Landfall Marine

50 years ago, the enemies of humanity unleashed a psychic weapon that destroyed all hope for the future. Anticipating the attack and its outcome, a clandestine military project rushed to evacuate Earth. They built secret orbital stations and expanded the hidden Mars base into a functional colony. Their grandchildren - you - grew up dreaming of blue skies and blue seas that no longer exist.

Today, the mission to reclaim Earth begins.

The landfall marine has access to the most powerful weapon system in Apocalypse World, but is caught in a struggle between assimilation and the horrifying and violent mission to reclaim the world for their superiors. Warning: whichever way this plays out, if anybody’s playing a landfall marine, the reclamation mission will be an unignorable central feature of your game.

This file includes:

  • The landfall marine playbook, a human update of the 1st Ed space marine mammal, which turned out just great;
  • Supplemental: Walkingsuit, rules and moves for a jeep-sized mechanized weapon platform; and
  • Supplemental: Reclamation, threats, guidance, and MC moves for creating the mission to reclaim Earth.

This last is a new thing for Apocalypse World, and I'm pretty excited about it. Check it out!

Installment 2017-07-30

Conversations


Topic: Nice!

On 2017-07-30, lglindhardt wrote:

This is absolutely awesome! I want to play a game now, where all the players are landfall marines. 

Btw: two of the stat-lines are identical: nr. 2 and 4

On 2017-07-30, Vincent wrote:

Oh dang it to heck. Stand by to redownload.

edit: Fixord. Redownload!

On 2017-07-31, Joao wrote:

Super cool playbook - thanks Vincent! Can you elaborate a little on the real world inspirations for it? 

 

On 2017-08-01, dheeney wrote:

I notice that this playbook is available to all who have purchased the book.  Any chance we can get a slightly different patreon-exclusive version?  Maybe where this guy is still a dolphin?  Everybody likes dolphins!  ; )

On 2017-08-08, Vincent wrote:

Joao: I suppose!

I created the Space Marine Mammal playbook because (a) Games Workshop was being a jerk about "space marine," and a whole bunch of us created game things that used the term, out of spite; and (b) there was some kind of Sea Dracula Kickstarter, and I always make an animal playbook for Sea Dracula Kickstarters.

But these days, well, the idea of a small group of people from 50 years ago trying to reassert their dominance over the world, resonates with me a little. If you see what I mean.

On 2017-08-08, Joao wrote:

Very interesting answer, Vincent! Thanks!

And yes, I believe I can see what you mean, and that's more of a reason to love the Landfall Marine. It's theme and overall arc resonates really good in today's world.

<< collapse conversation


Topic: Adapting AW (and other PbtA games) for forum play
Started by Metal Fatigue on 2017-07-30
2 replies by Vincent, William.
expand conversation >>

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